Sunday, December 30, 2012
Ultimate Build and Item Guide for Rattletrap - The Clockwerk Goblin
SKILL-BUILD:
Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Level 14: Level 15: Level 16: Level 17 - 25:
JUSTIFICATION:
Rocket Flare at Level 1 will give you a great advantage in last hitting creeps and also serves as your tool to cancel healing of enemies[salve / clarity].
Maxing Battery Assault as soon as possible: You will need this skill to harass your enemy by going near him and then relentlessly attack him to death. Note: Keep in mind that you should cancel the 'backswing animation' of clockwerk's attack and simultaneously walk towards the target to achieve the full potential of harassing with battery assault.
ITEM-BUILD:
STARTING:
x2
JUSTIFICATION:
4 pieces of Ironwood branch gives you more HP, more MP, and +4 attack damage which is what you need to have that laning advantage. 2 pieces of Healing Salve will make you last longer in the lane.
Also, the Ring of Protection is there so that after you farm up 325 gold. You will buy a SOBI MASK and make it a Ring of Basillius.
Ring of Basillius gives you that extra edge in harassing your enemy. Increased mana regen is good, the armor bonus is great because you will be able to tank extra hits.
CORE:
EXTENSION:
into -> if able
LUXURY:
into
JUSTIFICATION [CORE , EXTENSION and LUXURY]:
Aghanim's Scepter gives you the ability to perform ganks more often because of the reduced cooldown of your ultimate.
Urn of Shadows ensures you that after every successful gank, you gain a free healing salve. Not to mention the increased mana regen is great for clockwerk.
Hood/Pipe grants you and your teammates extra survivability in team clashes against spells which is always great however you look at it.
Radiance is pretty good considering you are always at the center of the fight and you tend to follow enemies a lot.
While Vladimirs is just an optional item considering your core is an RoB. It is still a great addition to your team if no one else would want to buy it.
OVERALL BONUS [LEVEL 25] (STAT GAIN/LV. and ATTRIBUTE BONUS EXCLUDED):
+60 MS
+25% IAS
+1.4 Armor
+656 Hit points
+150 Mana points
+12.72 HP regen/sec
+0.4 MP regen/sec
+50% MP regen
+30% Magic Resistance
+84 Attack damage
+16% Lifesteal (Aura)
+15% Attack Damage (Aura)
+5 Armor (Aura)
+0.80 MP regen/sec (Aura)
Attribute Switch [Treads] - useful for gaining a little bit of mana when needed.
Soul Release [Urn] - very useful for healing yourself after ganking.
Burn Damage [Radiance] - 40 magical damage/sec combined with battery assault HURTS a lot.
Upgraded Ultimate [Aghanim's Scepter] - reduces your ultimates cooldown by a great amount.
Barrier [Pipe] - your team gains extended hit points in a clash. ^_^
GAMEPLAY
At the laning phase, make sure you use rocket flares to both last hit and harass. You can also use it on the sidelanes too so that the enemies will always have lowered hitpoints which is beneficial to your allies.
As much as possible, try to isolate the enemy hero in your lane using battery assault.
Preferably engage the enemy exactly as soon as his creeps are all dead or at least only 1 of them are alive. Then go for the kill. Don't worry too much about the tower because RoB grants you additional armor plus you have Salve's.
You should be able to kill your opponent 3 to 5 times at the laning phase if it goes well. Luckily, if your opponent is not that skilled enough to face you; you will be getting roughly around 10 to 15 kills just in the laning phase [My record is 14 kills. [14 minutes game time, kills of only 1 hero, my lane opponent]
After the laning phase, you should now have farmed an URN and a POWER TREADS. Now, you are to perform as much ganks as possible before the game hits the LATE-GAME PHASE because by then... you won't be able to gank enemies that easily.
Use your COG to isolate Agility heroes or Supports [in short, isolate the ones that can be killed within the duration of the cog] and then chase any retreating enemy hero with your battery assault or hookshot if you still haven't used it yet.
You should now have farmed your core items and luckily, a pipe and radiance.
That's pretty much it.
at Late Game, it all depends on how you initiate the clash with your HOOKSHOT + COG + BATTERY ASSAULT + [PIPE (BARRIER)] if you will win or not.
That is all.
P.S.
I mostly pick clockwerk in drafts when the enemy picks Nevermore, Tinker or any hero without disable as a mid-laner because they are pretty much 100% KILLABLE when you reach level 3 and have an RoB and Boots of Speed[if the enemy also has boots of speed, you really need this too][provided they don't have their supports backing them up]. /gg
Especially if the enemy also picks Earthshaker. Clockwerk's skills will make sure Raigor cannot cast Fissure and Enchant Totem.
Name with Colors in DotA and Garena | DotA Name Color Codes
Ever wonder how others have custom colors in their names Well it's just an easy way to have for your Garena Client and Warcraft 3 Dota.
Note: While playing, you can not see the colored name, so other players can only see this except yourself.
Type this codes in your Name or Garena Username:
Red is .|c00ff0000(your name)
Green is .c0000ff00(your name)
Blue is .|c000000ff(your name)
Yellow is .|c00ffff00(your name)
Magenta/Bright Purple is .|c00ff00ff(your name)
Deeper purple/violet is .|c00a400ff(your name)
Cyan is .|c0000ffff(your name)
Teal is .|c0000ffca(your name)
Black is .|c00000000(your name)
Medium grey is .|c007c7c7c(your name)
Goldish is .|c00ffbd00(your name)
Note: While playing, you can not see the colored name, so other players can only see this except yourself.
Type this codes in your Name or Garena Username:
Red is .|c00ff0000(your name)
Green is .c0000ff00(your name)
Blue is .|c000000ff(your name)
Yellow is .|c00ffff00(your name)
Magenta/Bright Purple is .|c00ff00ff(your name)
Deeper purple/violet is .|c00a400ff(your name)
Cyan is .|c0000ffff(your name)
Teal is .|c0000ffca(your name)
Black is .|c00000000(your name)
Medium grey is .|c007c7c7c(your name)
Goldish is .|c00ffbd00(your name)
Hope you guys enjoy your new Name! Happy Dota Gaming!
Thursday, December 27, 2012
Zen - Arc Warden ITEM BUILD | SKILL BUILD | TIPS
DotA Zet the Arc Warden Guide, Strategy & Build. Zet is an Agility which is introduced on the DotA 6.75. This post will provide you with Zet the Arc Warden Guide, Zet the Arc Warden Strategy, Item Build and Skill Build.
In the magnetic and ether touched lands of the far south a perpetual storm rages. In this strange, barren land, only an isolated tribe of nomads know to exist. These nomads worship the very nether storms that plague the land, and born out of this bizarre energy and intense faith, a chaotic god emerges. Sensing the calamity of the approaching battle of the ancients, the infant deity imbues his most trusted prophet with avataric powers and sends him to quell the forces of order and good that impede his growth. Wielding the ether touched powers of lightning, magnetism, and the ability to reverberate an exact duplicate of himself into being, Arc Warden is a force to be reckoned with.
Affiliation : Scourge
Type: Agility
Movespeed: 295
Starting Armor: 0
Attack Damage: 40-50
Attack Range: 625
Intelligence: 24 + 2.1
Strength: 24 + 1.9
Agility: 15 + 1.8
Zet the Arc Warden Skills
- Flux
Engulfs an enemy unit with swirling volatile energy for 6 seconds, slowing its movement speed by 50% and dealing damage over time if it is alone. The effect is muted if there is a nearby enemy unit within 225 aoe.
AoE: 225
Slow: 50%
DPS: 15/30/45/60
Duration: 6
Cooldown: 20
Manacost: 75
Cast Range: 600/700/800/900
Note: Effect stacks directly with multiple instances. Each instance operates independently.
Ability Code: A2M1
Magnetic Field
Distorts space, generating a circular field that grants 100% evasion and bonus attack speed to allied units and buildings within. The field has an aoe of 375.
Duration: 3.5/4/4.5/5
AoE: 375
Attack Speed Bonus: 50/60/70/80
Cooldown: 50
Manacost: 110
Cast Range: 900
Note: Units need to remain within this area to get the bonuses
Ability Code: A2LM
- Spark Wraith
Summons a Spark Wraith that takes 3 seconds to fully materialize. Haunts the targeted area until an enemy comes within its range and then fuses itself into him dealing magical damage.
Activation Delay: 3 seconds
Duration: Lasts up to 50 seconds before expiring or when it finds an enemy
Damage: 150/200/250/300
AoE: 375 (seeks towards the closest unit in this AoE at 400 MS and damages it)
Cast Range: 2000
Cooldown: 4
Manacost: 50
Ability Code: A2LL
- Tempest Double (Ultimate)
By vibrating at extreme speeds, Arc Warden is able to create a perfect electrical incarnation of himself for 20 seconds, at the cost of health and mana. This incarnation can use any spells or items he has, and spawns with his health and mana after the cast.
HP/MP Cost: 30/15/0% of current HP/MP
Cooldown: 55
Duration: 20
Note: The Tempest Double is visibly different for allies. Cannot copy Wards, Smoke or Refresher Orb.
Zet the Arc Warden Skill Build
1. Spark Wraith
2. Flux
3. Flux
4. Magnetic Field
5. Flux
6. Tempest Double
7. Flux
8. Spark Wraith/Magnetic Field
9. Spark Wraith/Magnetic Field
10. Spark Wraith/Magnetic Field
11. Tempest Double
12. Magnetic Field/Spark Wraith
13. Magnetic Field/Spark Wraith
14. Magnetic Field/Spark Wraith
15. Stats
16. Tempest Double
17. Stats++
Zet the Arc Warden Item BuildRecommended Items
- Arcane Boots
- Hand of Midas
- Necronomicon
- Dagon
- Manta
To get the most of Zet's ulti, get as many as cast-able items.
Zet the Arc Warden Strategy
Extreme Strategy
Rush Midas at the start, with only regen items (salves preferably, in case some stick). Past level 6, always have midas, 1 salve & 1 clarity in inventory. Use the midas every 100 cooldown and 55 cooldown.
Proceed directly to Necronomicon 3 after boots. As soon as you have Necronomicon 3 or even at Necro 1 or 2 if you feel like it, solo Roshan. He dies in a matter of seconds. After Roshan, go Boots of travel -> Lothar's Edge -> Manta -> Desolator
Whenever the enemy team is even slightly out of position, backdoor their Tower and Rax. With your items, you can kill the tower in about 2-3 seconds, same with rax. Even with backdoor regeneration active.
This post contain Zet the Arc Warden Guide & Build. If you have different build or strategy, you can give your comments.
Download DotA 6.77 AI Map
Download the latest 6.77 AI map from dota Bite!
Latest AI Map:
- DotA 6.77 Map AI (Download Here)
Version Notes:
- Supports DotA v6.77
- Ported from PleaseBugMeNot's DotA v6.74c AI v1.3b
- Phoenix lag with Sun Ray has been fixed
- Arc Warden and Winter Wyvern are tend to cast more spells.
DotA 6.77 Map Download and Changelogs
Ice Frog finally release their latest stable DotA Map. Improved heros and Items are included in this patch. Hope you enjoy playing.
Download DotA 6.77 Map
- Download the w3x file from the link above and copy it to 'Warcraft III\Maps\Download' folder in order to play.
6.77 Map Changelogs:
Heroes
Ancient Apparition
- Chilling Touch manacost rescaled from 140 to 110/120/130/140
Batrider
- Batrider can no longer attack while using Flaming Lasso
Bounty Hunter
- Track no longer reduces armor
Centaur
- Movement speed decreased from 305 to 300
- Double Edge no longer interrupts channeling
- Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)
Clockwerk
- Agility growth increased from 1.2 to 2.3
Dazzle
- Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
Doom Bringer
- Scorched Earth now also affects other units you control
- Doom now has too much armor! (+1)
Drow Ranger
- Trueshot Aura now only affects non-hero units within 900 range of Drow
Earthshaker
- Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5
- Aftershock damage increased from 25/45/75/115 to 50/75/100/125
- Enchant Totem cooldown decreased from 6 to 5
Enchantress
- Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110
Jakiro
- Ice Path damage from 100 to 25/50/75/100
Lycanthrope
- Base Int increased from 15 to 17
- Spirit Wolves armor increased by 1
Magnus
- Skewer no longer affects magic immune units
- Skewer cast range rescaled from 1200 to 600/800/1000/1200
- Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
Medusa
- Stone Gaze cooldown decreased from 140/110/80 to 140/100/60
Mirana
- Moonlight Shadow duration increased from 11 to 15 seconds
Morphling
- Cast animation time decreased from 0.4 to 0.25
Necrolyte
- Reaper's Scythe stun/delay increased from 1 to 1.5 seconds
Omniknight
- Purification cast range rescaled from 400/500/600/700 to 700
Phoenix
- Sun Ray max range decreased from 1600 to 1300
- Sun Ray base damage decreased from 16/24/32/40 to 15/20/25/30
- Sun Ray now ends if you are stunned or silenced
- Fixed some Sunray lag issues
Puck
- Illusory Orb cooldown decreased from 13 to 12
Pugna
- Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6
Shadow Demon
- Shadow Poison cooldown decreased from 3 to 2.75
Slark
- Base agility increased by 6
Spectre
- Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)
Sven
- Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65
- Warcry duration decreased from 8 to 7 seconds
Templar Assassin
- Refraction manacost increased from 75 to 100
Terrorblade
- Movement speed increased by 5
Treant Protector
- Damage increased by 10
- Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10
- Overgrowth cooldown decreased from 80 to 70
- Living Armor damage instances increased from 6 to 7
- Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)
Undying
- Decay damage reduced from 40/80/120/160 to 20/60/100/140
Vengeful Spirit
- Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90
Viper
- Base strength increased by 3
Warlock
- Shadow Word cooldown decreased from 20 to 16
Weaver
- Shukuchi damage increased from 90/100/110/120 to 90/110/130/150
Winter Wyvern
- Arctic Burn cooldown decreased from 60/50/40/30 to 50/40/30/20
- Splinter Blast cooldown decreased from 8 to 7
- Fixed Arctic Burn vs Roshan
Zeus
- Strength growth increased from 1.8 to 2.3
Items
Buriza-do Kyanon
- Crit multiplier decreased from 2.7 to 2.4
- Recipe cost decreased from 1200 to 1000
Crystalys
- Damage decreased from 35 to 30
Eye of Skadi
- HP bonus increased from 200 to 250
- MP bonus increase from 150 to 250
Shiva's Guard
- Freezing Aura's attack speed reduction increased from 25 to 30
Miscellaneous
* Harpy's Chain Lightning manacost reduced from 90 to 50
Pockie Ninja II Social: Ultimate Ninjutsus (Golden Skills) of Golden Ninjas
Ultimate Ninjutsu Skills (light blue/aqua labeled skills) are now available in the game and are exclusive only to Golden Ninjas. To activate, select a Lvl 40 Golden Ninja and use 1 Ultimate Ninjutsu Token to unlock their 4th skill slot, a unique skill per golden ninja!
?Back to Pockie Ninja II Social FAQ, Tips, Tricks and Strategy Guides List
- Ultimate Ninjutsus and Skill Effects
Torchlight II: How to Increase or Add Sockets to Items
To learn how to increase the number of sockets to equipments, refer to the guide below.
Sockets or item slots are used to equip socketable items or gems that will give new bonuses to the gear.
By default, item grades have their own fixed number of sockets and some are randomly generated. Read more below to learn how to take advantage of these features.
?Back to Torchlight II FAQ
Wednesday, December 26, 2012
Pockie Ninja II Social: How to Get Golden Ultimate Ninjutsu Skills
Ultimate Ninjutsus, also known as Golden Skills are exclusive skills for Golden Ninjas. Unlike other skills, Ultimate Skills can only be learned by using special items found from in-game features.
Ultimate Ninjutsus varies per ninja and all of them are purely based from the original characters found in the anime series - Naruto. Refer below to learn more!
?Back to Pockie Ninja II
Torchlight II: How to Get Golden Keys to Open Locked Golden Chests
Golden Keys are quest items used for opening Locked Golden Chests that contains valuable loots that can slightly boost your equipments and game progress. Note: players tend to use their equipments that gives "?% increase in Magic-Finding Luck" bonus before opening chests to increase their luck bonus stat.
If you need help finding Golden Keys to open Locked Golden Chests at a
Sunday, December 23, 2012
Torchlight II: How to Refresh Items Sold in the NPC Shops
If you want to instantly refresh the NPC shops around the city you are in, to buy a much powerful weapon or armor to increase your attacks and overall damage reductions, or to simply find specific stat bonuses for your build, then you came to the right place.
Refer below to learn more on how to refresh all the items sold in the NPC shops.
?Back to Torchlight II FAQ, Tips, Tricks
Saturday, December 22, 2012
Torchlight II: How to Get the Iron Sword from the Notch's Mine
The Iron Sword is a blue rare weapon item that drops in Act 3 in "Notch's Mine" dungeon. This is a very good weapon item for pet lovers or minion summoners in Torchlight II. It's very difficult to find though because the entrance of the mine rarely spawns.
This cool weapon is also known as the Minecraft "Easter Egg" item because it looks pixelated!, just like the game Minecraft.
Torchlight II: Engineer - Pet Minion Summoner Stats and Skill Build
This build will focus on using pets and minions as the primary damage source. Thus, it will highly depend on the Construction skills of the Engineer. Stats doesn't really affect pets and minions, so attribute points are used for survival purposes instead.
If you want your Engineer to summon or construct lots of machine bots to deal massive damages to your enemies while keeping
Wednesday, December 19, 2012
Pockie Ninja II Social: How to Upgrade Unique Skills
Unique Skills are ninjutsus that will make your ninjas more powerful. To equip one, go to your Ninja Screen and choose a ninja from the list. Click the "Manage" button below the Unique Skill slot to learn a new unique skill.
With the new game patch, Unique Skills (red labeled skill books) are now upgradable through the "My Ninjas" Window. Refer below to learn more.
?Back to
Torchlight II: Engineer - Wildfire Engineer Stats and Skill Build
This build will focus on using fire based skills. Instead of using the Engineer's Strength and Vitality attributes, this wildfire engineer will invest on Focus and Vitality to increase damage outputs.
If you want your Engineer to deal massive elemental or fire based damages to burn your enemies to smithereens, and absorb all incoming damages with your awesome Forcefield, then this
Monday, December 10, 2012
Best Top Rated Facebook and Mobile Social Games of 2012
The list of Social Games below is based on the ranking system and star ratings by Facebook users around January 12, 2012 to November 10, 2012. The list takes into account games that launched in 2012 on Facebook.com, as well as mobile games integrated with Facebook. It only includes those games with at least 100,000 monthly active Facebook users. Congratulations! ^^
- Here's to More
Friday, December 7, 2012
I Can't Find or Play Pockie Ninja, PN II or PN II: Original on Facebook
The Pockie Ninja, PN II and Pockie Ninja II: Original Fan Pages on Facebook are still available, but if you click on the Play Game option, it will only redirect you back to the same page. Don't worry, this is not a bug or game error because Pockie Ninja closed their game app on Facebook!
To learn the reason behind and how existing players can continue on through the game using
I Can't Find or Play Pockie Pirates on Facebook
The Pockie Pirates Fan Page on Facebook is still available, but if you click on the Play Game option, it will only redirect you back to the same page. Don't worry, this is not a bug or game error because Pockie Ninja closed their game app on Facebook!
To learn the reason behind and how existing players can continue on through the game using their Facebook Accounts, refer to the
Tuesday, December 4, 2012
Torchlight II: Outlander - Blind-Lock Summoner Stats and Skill Build
This build will focus on using the Blind effect from the Shotgonne Mastery to control enemy mobs, and to Blind-Lock enemy bosses for an easier kill. A successful Blind-Lock will make your enemy do nothing but to stand or walk around!
If you want your Outlander to spam damaging combo skills and summon allies from the Shadows while locking your enemies to endless blindness, then
Saturday, December 1, 2012
Torchlight II: Outlander - Poison Glaive Caster Stats and Skill Build
This build will focus on using Poison based or Elemental skills in the Outlander skill trees. To enhance their elemental damages and to level up easier, this build will prioritize the Focus attribute more than Dexterity.
If you want your Outlander to spam powerful skills with massive damages to your enemies, or kill Champions or Elite bosses within 60 seconds or less, then this
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