Monday, August 29, 2011

Leviathan - Tidehunter Walkthrough Guide








Leviathan - Tidehunter

Leviathan - Tidehunter
Range: 128 | Move Speed: 310
Primary: STR
Str: 22 + 3 | Agi: 15 + 1.5 | Int: 16 + 1.7
Damage: 47 � 53 | HP: 568 | Mana: 208
HP Regen: 0.91 | Mana Regen: 0.65
Attack Speed: 0.68 | Armor: 3
Formerly considered by the Old Gods as an oeuvre of the cosmos, Leviathan was thrown into the watery abyss after an alleged connivance with the Titans whom they have fought against. Chained to an anchor and guarded by a virtually indomitableness kraken, the Tidehunter had lain dormant in the unfathomable depths for eons until he mustered enough strength to break away. He killed his enslaver, took its shell as armor and the once loathed anchor became his weapon. Unforgiving and as frigid as the sea, Leviathan had sworn to disembowel everyone who would dare disturb his much valued freedom as he knocks them out with ravaging force. The terror of the tides had come at last and all those who will try to stop him shall be swept away.
GushGush (G)
Summons a spirit of the tides to damage an enemy unit. Reduces the movement speed by 40% and armor of the enemy unit. Lasts 4 seconds.
Level 1 - Deals 110 damage, slows movement speed by 40% and reduces armor by 2.
Level 2 - Deals 160 damage, slows movement speed by 40% and reduces armor by 3.
Level 3 - Deals 210 damage, slows movement speed by 40% and reduces armor by 4.
Level 4 - Deals 260 damage, slows movement speed by 40% and reduces armor by 5.
� Damage type: magical
� Casting range: 700
Mana Cost: 120
Cooldown: 12
Kraken ShellKraken Shell (R)
Creates a thick armor shell around Leviathan that protects him against attacks. Additionally, this ability removes negative buffs when he has taken significant damage.
Level 1 - Reduces damage received by 7 and removes negative buffs every time 600 damage is taken.
Level 2 - Reduces damage received by 14 and removes negative buffs every time 600 damage is taken.
Level 3 - Reduces damage received by 21 and removes negative buffs every time 600 damage is taken.
Level 4 - Reduces damage received by 28 and removes negative buffs every time 600 damage is taken.
� Does not prevent damage from towers or magical damage
� Only damage from player owned sources is counted towards buff removal
� Damage counter for buff removal resets when you don't take player based damage for 6 seconds
Mana Cost: N/A
Cooldown: N/A
Anchor SmashAnchor Smash (C)
Leviathan swings his mighty anchor with a vengeance. Deals physical damage to nearby enemy units and reduces their base attack damage by 40% for 6 seconds.
Level 1 - 75 damage, 40% attack damage reduction
Level 2 - 125 damage, 40% attack damage reduction
Level 3 - 175 damage, 40% attack damage reduction
Level 4 - 225 damage, 40% attack damage reduction
� Damage type: physical
� Area of Effect: 400
Mana Cost: 30/40/50/60
Cooldown: 7/6/5/4 seconds
RavageRavage (V)
Slams the ground, causing waves of spikes to ring the hero in all directions. Deals damage and stuns.
Level 1 - Deals 250 damage and stuns for 1.5 seconds.
Level 2 - Deals 350 damage and stuns for 1.8 seconds.
Level 3 - Deals 450 damage and stuns for 2.25 seconds.
Mana Cost: 150/225/325
Cooldown: 150
� Damage type: magical
� Full damage and stun are dealt to invisible units.
� Area of Effect: 850/950/1050

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