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Time Walk (W) Quickly moves to a target location and slows the movement and attack of all units along its path for 3 seconds. Level 1 - 700 cast range. 25% slow. Level 2 - 900 cast range. 30% slow. Level 3 - 1100 cast range. 35% slow. Level 4 - 1300 cast range. 40% slow. � Faceless Void is invulnerable while moving using Time Walk. � Faceless Void will lose his queued commands when he uses this skill. Mana Cost: 120 Cooldown: 19/17/15/13 seconds | |||
Backtrack (R) Whenever damage is recieved, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack both physical and mystical attacks. Level 1 - 10% chance. Level 2 - 15% chance. Level 3 - 20% chance. Level 4 - 25% chance. � Stacks with evasion. Mana Cost: N/A Cooldown: N/A | |||
Time Lock (E) Gives a chance that an attack will do bonus damage and lock a unit in time for 1 second. Level 1 - 10% chance, 40 bonus damage Level 2 - 15% chance, 50 bonus damage Level 3 - 20% chance, 60 bonus damage Level 4 - 25% chance, 70 bonus damage � Stun works on magic immune units. � Does not stack with Cranium Basher. Mana Cost: N/A Cooldown: N/A | |||
Chronosphere (C) Creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has a mysterious connnection with spacetime that causes him to be unaffected by the sphere. Level 1 - 4 (4*) seconds. Level 2 - 4.5 (5*) seconds. Level 3 - 5 (6*) seconds. Mana Cost: 150/175/200 Cooldown: 120/110/100 (60*) seconds � Stops both units and buildings, friend or foe. � Couriers are unnaffected. � Does not affect units owned by the Faceless Void (Illusions, Summons). � Reveals invisible enemy units in its area. � Casting Range: 600 � Area of Effect: 400 � Can be improved by Aghanim's Scepter (* shows the improved values). |
Monday, August 29, 2011
Dark Terror - The Faceless Void Walkthrough Guide
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