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Carrion Swarm (R) Sends a horde of bats to damage enemies. Level 1 - 100 damage per unit. Level 2 - 175 damage per unit. Level 3 - 250 damage per unit. Level 4 - 300 damage per unit. � Damage type: magical � Casting range: 600 � Area of Effect: 110 (Starting AoE)/700 (Distance)/300 (Final AoE) Mana Cost: 105/120/140/165 Cooldown: 8 | |||
Silence (E) Stops all enemies in a target area from casting spells. Level 1 - Silences units in a target area, lasts 3 seconds. Level 2 - Silences units in a target area, lasts 4 seconds. Level 3 - Silences units in a target area, lasts 5 seconds. Level 4 - Silences units in a target area, lasts 6 seconds. � Targets can still use items when silenced � Casting range: 900 Area of Effect: 200/275/350/350 Mana Cost: 80 Cooldown: 15 seconds | |||
Witchcraft (C) Increases the potency of each of Krobelus' spells and provides a passive movement speed boost. Level 1 - Improves spells, increases movement speed by 3%. Level 2 - Improves spells, increases movement speed by 6%. Level 3 - Improves spells, increases movement speed by 9%. Level 4 - Improves spells, increases movement speed by 12%. � Decreases Carrion Swarm and Silence cooldown by 1/2/3/4 seconds. � Decreases Carrion Swarm and Silence manacost by 10/15/20/25. � Creates 3/4/5/6 extra Exorcism spirits. Mana Cost: N/A Cooldown: N/A | |||
Exorcism (X) Unleashes evil spirits to attack your enemies. Lasts 30 seconds. Level 1 - Summons 4 evil spirits. Level 2 - Summons 10 evil spirits. Level 3 - Summons 18 evil spirits. Mana Cost: 200/300/400 Cooldown: 100 Seconds � Spirits do 43-48 hero type damage. � If a spirit gets 2000 range or more from Krobelus, it will be destroyed. � After the spell ends, the spirits will heal Krobelus for 25% of the damage dealt by them. � The spirits' damage is reduced by armor, but not by damage block (Stout Shield, etc.). |
Tuesday, August 30, 2011
Krobelus - The Death Prophet Walkthrough Guide
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