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Ether Shock (R) Calls forth a cone of lightning, hitting multiple enemy units for damage. Level 1 - 140 damage to 1 targets. Level 2 - 200 damage to 3 targets. Level 3 - 260 damage to 5 targets. Level 4 - 320 damage to 7 targets. � Damage type: magical � Casting range: 600 � Area of Effect: 200 Mana Cost: 95/105/135/160 Cooldown: 8 Seconds | |||
Voodoo (D) Transforms an enemy unit into a random critter, disabling special abilities. Level 1 - Lasts 1.25 seconds. Level 2 - Lasts 2 seconds. Level 3 - Lasts 2.75 seconds. Level 4 - Lasts 3.5 seconds. � If the target is an illusion, it will be instantly destroyed. � The hexed target will have a base movespeed of 100. � Hex disables damage block and evasion. � Casting range: 500 Mana Cost: 110/140/170/200 Cooldown: 13 | |||
Shackles (E) Magically binds a target enemy, so that it cannot move or attack and deals 40 damage per second. Level 1 - Lasts 2.5 seconds. Level 2 - Lasts 3.25 seconds. Level 3 - Lasts 4 seconds. Level 4 - Lasts 4.75 seconds. � Damage type: magical � Shackles is a channeling spell. � Casting range: 400 Mana Cost: 110/130/155/185 Cooldown: 16 | |||
Mass Serpent Ward (W) Summons 8 immobile serpentine wards to attack enemies. The wards last 45 seconds and are immune to magic. Level 1 - Summons 8 Serpent Wards, which have 39 - 43 (53-59 *) damage. Level 2 - Summons 8 Serpent Wards, which have 54 - 58 (74-79 *) damage. Level 3 - Summons 8 Serpent Wards, which have 69 - 73 (94-100 *) damage. Mana Cost: 200/350/600 Cooldown: 110 � Serpent Wards deal piercing damage. � Serpent Wards have splash damage. � Can be improved by Aghanim's Scepter (* shows the improved values). |
Tuesday, August 30, 2011
Rhasta - Shadow Shaman Walkthrough Guide
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