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Dual Breath (D) Jakiro's twin heads let loose an icy blast followed closely by a wave of fire, each dealing initial damage. Enemy units are both slowed and dealt fire damage per second for 4 seconds. Level 1 - 35 damage per breath, 5 fire damage per second. Level 2 - 70 damage per breath, 10 fire damage per second. Level 3 - 105 damage per breath, 15 fire damage per second. Level 4 - 140 damage per breath, 20 fire damage per second. � Damage type: magical � The slow lasts for 4 seconds and it slows for 30% movespeed and 20% IAS. � Dual Breath has a 200 starting AoE and 250 final AoE. � Has a 0.4 second interval between each breath. Casting range: 500 Mana Cost: 135/140/155/170 Cooldown: 10 seconds | |||
Ice Path (T) Creates a path of ice in front of Jakiro. After 0.5 second, the path explodes and freezes nearby enemy units. Has 1100 range. Level 1 - Freezes enemy units, lasts 1 seconds. Level 2 - Freezes enemy units, lasts 1.33 seconds. Level 3 - Freezes enemy units, lasts 1.66 seconds. Level 4 - Freezes enemy units, lasts 2 seconds. � It takes 0.5 seconds for the path to reach its full extent. � Frozen units by Ice Path are completly disabled, same properties as Stun. � Area of Effect: 175 Mana Cost: 75 Cooldown: 16/15/14/13 seconds | |||
Liquid Fire (A) Straight from the belly of the beast, Jakiro slowly harnesses Liquid Fire when he attacks to burn his victims (175 AoE), and slow their attacks for 5 seconds. Level 1 - 10 damage per second and 20% attack speed reduction. Level 2 - 15 damage per second and 30% attack speed reduction. Level 3 - 20 damage per second and 40% attack speed reduction. Level 4 - 25 damage per second and 50% attack speed reduction. � Damage type: magical � This ability works on units and buildings. � If used on an enemy tower, it will slow the tower's attacks. Mana Cost: N/A Cooldown: 20/15/10/5 | |||
Macropyre (R) Jakiro unleashes a line of pulsing flame strikes in front of him. Each flame strike deals damage per second for 5 seconds, and has a 225 AoE radius. 6 flame strikes and 900 (1350*) Range. Level 1 - 100 (125*) damage per second. Level 2 - 140 (175*) damage per second. Level 3 - 180 (225*) damage per second. Mana Cost: 220 / 330 / 440 Cooldown: 60 Seconds � Damage type: magical � Macropyre destroys all trees in the path of fire. � Macropyre has a 0.2 (0.05 second with Aghanim's Scepter) second interval between each Flame Strike. � Casting range: 500/700/850/850 � Can be improved by Aghanim's Scepter (* shows the improved values). |
Tuesday, August 30, 2011
Jakiro - The Twin Head Dragon Walkthrough Guide
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