Monday, August 29, 2011

Rooftrellen - The Treant Protector Walkthrough Guide








Rooftrellen - The Treant Protector

Rooftrellen - The Treant Protector
Range: 128 | Move Speed: 300
Primary: STR
Str: 25 + 2.8 | Agi: 15 + 2 | Int: 17 + 1.8
Damage: 59 � 67 | HP: 625 | Mana: 221
HP Regen: 1 | Mana Regen: 0.69
Attack Speed: 0.68 | Armor: 1
A treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs.
Nature`s GuiseNature`s Guise (T)
Changes a target friendly unit's appearance so that it blends in with the forest. It becomes invisible to enemy eyes and gains a 10% movement speed bonus, but it must remain near a tree, or the Guise is lost.
Level 1 - Lasts 15 seconds.
Level 2 - Lasts 30 seconds.
Level 3 - Lasts 45 seconds.
Level 4 - Lasts 60 seconds.
� Has an initial fade time of 2 seconds, during which the unit is still visible.
� If the unit has a distance of more than 375 to the closest tree during 1 second, the invisibility will be removed.
� Can be used on units even if they aren't close to a tree, but the invisibility will be removed almost instantly.
� Treant Protector can cast spells without losing invisibility from Nature's Guise.
Mana Cost: 90/80/70/60
Cooldown: 10/8/6/4 seconds
Leech SeedLeech Seed (E)
Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 24% and have its life force drained over the next 3 seconds. Nearby allied units are healed by the same amount. Pulses 4 times.
Level 1 - Slows by 24%, 30 damage/heal per pulse
Level 2 - Slows by 24%, 45 damage/heal per pulse
Level 3 - Slows by 24%, 60 damage/heal per pulse
Level 4 - Slows by 24%, 75 damage/heal per pulse Notes
� Damage type: magical
� Area of Effect for heal: 500
Mana Cost: 110/120/130/140
Cooldown: 18/16/14/12 seconds
Living ArmorLiving Armor (V)
Rooftrellen's presence infuses allied heroes and structures with a protective healing aura, increasing armor and regeneration. During the daytime, his power of nature is increased, causing the aura to extend globally. The regen on structures is always a 900 aoe aura.
Level 1 - Gives 1 armor and 1 HP regeneration
Level 2 - Gives 2 armor and 2 HP regeneration
Level 3 - Gives 3 armor and 3 HP regeneration
Level 4 - Gives 4 armor and 4 HP regeneration
Mana Cost: N/A
Cooldown: N/A
OvergrowthOvergrowth (R)
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.
Level 1 - Entangles all nearby enemy units for 3 seconds, deals 70 damage per second
Level 2 - Entangles all nearby enemy units for 3 seconds, deals 100 damage per second
Level 3 - Entangles all nearby enemy units for 3 seconds, deals 130 damage per second
Mana Cost: 150/175/200
Cooldown: 115/105/95 seconds
� Damage type: magical
� Prevents usage of the Blink spell.
� Disable works on currently magic immune units, however if a unit becomes magic immune while already affected by Overgrowth, they will break free.
� Area of Effect: 625

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